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Joshua Blesky  |  BA (Hons) CGI and Visual Effects
Specialism – VFX Artist / Photogrammetry
Joshua is a technical artist and photogrammetry specialist and this year has shown what a fantastic technically focused artist he is, with a specialism in photogrammetry and scan-based asset production workflows (that's a mouthful!). Blending creative composition with a deep understanding of real-world capture workflows, his final year has seen him develop a professional portfolio of work of well planned and optomised 3D scans for use in VFX, games, and virtual production.
His final major project focused on the creation of a modular scan-based asset library, combining DSLR and drone-based photogrammetry with LiDAR integration and real-time optimisation techniques. Working with tools such as RealityCapture, Agisoft, and Metahuman, Joshua demonstrated impressive control over retopology, mesh cleanup, and texture refinement.  The asset pack includes a full gas station environment captured via drone and DSLR workflows, and modular prop packs featuring game/VFX-ready assets such as gas pumps, benches, and street furniture—each re-topologised and presented and with a keen eye for commercialism! 
Joshua’s work this year has been fantastic and he has worked on multiple collaborations with other students (and he knows his films!) to produce some wonderful work.  With a sharp eye for surface detail, a solid technical foundation, and a clear understanding of industry expectations, Joshua graduates with a specialist portfolio that’s well aligned with studio needs across film, games, and virtual production.
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