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Elizaveta Bondarenko  |  BA (Hons) CGI and Visual Effects
Specialism – VFX Artist
Elizaveta has developed into a focused and technically skilled VFX artist, with real-world experience already shaping her approach to post-production. With IMDb credits for her compositing work on the feature film Gallowmere, and a fast-paced client project delivering over 100 cleanup and screen replacement shots in just one week, she’s shown a strong ability to work at professional speed and quality. Her interests lie firmly in compositing for film, with key strengths in roto and prep, 3D tracking, and CG integration — all supported by a methodical, detail-driven workflow.
Her Final Major Project brings together these strengths in a three-shot narrative sequence set in a post-apocalyptic world. The work combines original footage with CG environments, matte paintings, and particle effects — showcasing her use of matchmoving, keying, advanced rotoscoping, and disintegration effects created in Blender and After Effects. Elizaveta also explored KeenTools face tracking in Nuke and 3D matte projection using Maya, creating a cohesive and technically accomplished piece that feeds directly into a polished showreel.
Influenced by large-scale productions like The Lord of the Rings and Game of Thrones, Elizaveta has a growing interest in Virtual Production, particularly on-set roles within VP environments. With a strong understanding of tools such as Nuke, DaVinci Resolve, Maya, Unreal Engine, and Blender, her final portfolio features a wide range of compositing projects, including collaborative pieces that reflect her flexibility in team pipelines. She’s well placed to take on junior roles in high-end film or episodic post, bringing both skill and ambition to the table.
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