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BA (Hons) CGI/ Film Visual Effects/ Digital Arts Top up
Specialism – Environmental Artist
This project is a continuation on a previous theme of ‘What Comes Next’ which was started in 2020 with a Quarantine Zone, into an abandoned survivor’s house and a military base making a set of 3 environments to demonstrate high quality levels of texturing, modelling, and lighting in each. With each environment the skill ceiling seeks to be pushed higher eventually attaining industry standard levels of work.
Everything else, including Twitter, Instagram and LinkedIn can be found here: https://linktr.ee/Gprince11
 ​​​​​​​A very passionate 3d artist with 4 years of 3d experience in Modelling, Texturing and Game Engine Implementation.  Good knowledge of recent trends and updates within the industry. A keen eye for detail and love of storytelling through 3d environments, always eager to learn more and develop as an artist.  My favourite games include The Destiny Franchise, The Division, The Last of Us and God of War (2018)
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