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Amina Wiggan  BA (Hons) CGI and Visual Effects
Specialism – Character Artist / Sculpting
Amina Wiggan has been one of the most focused and hardworking artists on the course this year—always in the studio, seeking feedback to apply, and pushing her creature design work to a higher level - a force to be reckoned with! :)
Her passion lies in creating stylised fantasy creatures, drawing inspiration from studios like Riot Games, Airship Syndicate, and Guerrilla Games. She's not only committed to using and perfecting her skills in industry-standard tools, but also to blending them with her strong 2D skillset—bringing creature concepting and storyboarding into her 3D workflow.
For her Final Major Project, Amina has thrown herself into Maya, Substance, and ZBrush, taking a strategic approach to pipeline development and presentation, with each piece in her portfolio showcasing a targeted skill and a clear sense of polish.  she is also a regular at 3D London and often contributes to game jams. With strong creative instincts and a genuine enthusiasm for the craft, Amina is just starting out in what we know will be an exciting career in Character Design.
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